Post by Andee on Mar 27, 2012 18:08:29 GMT -5
Only one facet can be chosen for those who are not Sins or royalty/nobles (they get two facets). A facet is not a whole element and is instead considered to be something you can do with that element, examples of facets are given below.
(Remember that all this can be altered to fit your character and new moves can be added on these are just some examples of helpful ones.)
Dark:
1. The shadows can make you invisible but you can only be invisible for five minutes and reappear if you attack.
2.You can make replicas of yourself that cannot attack but they look exactly like you and you can create an infinite amount with up three at one time.
3. The shadows can also trap people by connecting with their shadow and stopping them from moving.
4. The shadows can also enclose people in spheres and make it hard for them to see.
Light:
1. The user can call down lightning but it is extremely taxing and they can only do it about three times a day.
2. The user can also use thunder as a sonic wave to hit people and make them deaf for a while, this too can only be done three times a day.
3. They can lightly heal others for minor wounds.
4. They can create a blinding light that cuts down the opponents vision.
Earth:
1. The user can create small earthquakes around them that does not affect them. It takes a lot of energy and the longer they hold the shaking the more is drained.
2. They can create body armor out of earth.
3. They are to raise huge boulders from the ground and launch them at people.
4. They also can be sucked into the earth and travel inside the outer crust to reach some point.
Water:
1. They are able to pull moisture from the air and use it as a weapon by freezing it into iced sword, axe etc.
2. They can bring in rainstorms or hail from seemingly out of nowhere, though this takes an extreme amount of energy and they can only do it once a day.
3. They can use water as a sphere to drown their opponent.
4. The user can also attack by freezing the earth beneath their opponents feet to either make it slippery, or if there is enough water, freeze their feet to the ground.
Fire:
1. The user can create a wall of flame that is impassable for five minutes but it drains a lot of energy, they can only do this three times a day.
2. They can create a fire cyclone around their opponent.
3. They can call down a meteorite storm and though they can only do it once a day it affects a large radius.
4. They can create fire in mid-air from the heat of the sun and use it to start a fire or do other magic.
Wind:
1. They can create gale force winds to lift people off their feet and send them flying. This works in reverse too they just have no control over where they are flying.
2. They can cause tornadoes that can pick houses up off the ground, it just takes an extreme amount of energy and they can only do it three times a day.
3. They can create dangerous dopple gangers out of wind that look nothing like them but can do damage to the person.
4. The user can force wind down and out of people's lungs to either kill or save them.
Forbidden Magic:
Not allowed yet
(Remember that all this can be altered to fit your character and new moves can be added on these are just some examples of helpful ones.)
Dark:
1. The shadows can make you invisible but you can only be invisible for five minutes and reappear if you attack.
2.You can make replicas of yourself that cannot attack but they look exactly like you and you can create an infinite amount with up three at one time.
3. The shadows can also trap people by connecting with their shadow and stopping them from moving.
4. The shadows can also enclose people in spheres and make it hard for them to see.
Light:
1. The user can call down lightning but it is extremely taxing and they can only do it about three times a day.
2. The user can also use thunder as a sonic wave to hit people and make them deaf for a while, this too can only be done three times a day.
3. They can lightly heal others for minor wounds.
4. They can create a blinding light that cuts down the opponents vision.
Earth:
1. The user can create small earthquakes around them that does not affect them. It takes a lot of energy and the longer they hold the shaking the more is drained.
2. They can create body armor out of earth.
3. They are to raise huge boulders from the ground and launch them at people.
4. They also can be sucked into the earth and travel inside the outer crust to reach some point.
Water:
1. They are able to pull moisture from the air and use it as a weapon by freezing it into iced sword, axe etc.
2. They can bring in rainstorms or hail from seemingly out of nowhere, though this takes an extreme amount of energy and they can only do it once a day.
3. They can use water as a sphere to drown their opponent.
4. The user can also attack by freezing the earth beneath their opponents feet to either make it slippery, or if there is enough water, freeze their feet to the ground.
Fire:
1. The user can create a wall of flame that is impassable for five minutes but it drains a lot of energy, they can only do this three times a day.
2. They can create a fire cyclone around their opponent.
3. They can call down a meteorite storm and though they can only do it once a day it affects a large radius.
4. They can create fire in mid-air from the heat of the sun and use it to start a fire or do other magic.
Wind:
1. They can create gale force winds to lift people off their feet and send them flying. This works in reverse too they just have no control over where they are flying.
2. They can cause tornadoes that can pick houses up off the ground, it just takes an extreme amount of energy and they can only do it three times a day.
3. They can create dangerous dopple gangers out of wind that look nothing like them but can do damage to the person.
4. The user can force wind down and out of people's lungs to either kill or save them.
Forbidden Magic:
Not allowed yet